Here is a file which shows and hides a input textfield for every 3 seconds… when you select textfield your cursor turns into a bracket cursor and when the textfield gets hidden (_visible = false or when a tween moves the textfield out of your mouse position) bracket cursor keeps still until you move your mouse… isn’t it supposed to change immidiately to a arrow cursor when the textfield gets hidden?
although there is no textfield remains on the stage cursor still seems like there is a textfield there.. and it seems like there is a bug with the code… but there is not… this makes me sick…
Welcome to the world of software. Stuff doesn’t always work as expected.
I found out how to workaround this bug. After you setup a new Mouse.cursor e.g.
Mouse.cursor = MouseCursor.IBEAM
you have to update mouse cursor using:
And that’s it.