Graphics

8-bit Game Assets/Tilesets

8-bit Game Assets/Tilesets

This file contains: — Hero [1/idle], [8/running], [1/ducking], [1/dead], [1/jumping], [1/falling];

— Flying enemy A x1

— Flying enemy B x1

— Land enemy A x1 [5/jumping];

— Land enemy B x1 (+1 recolour) [2-3/moving], [1/death], [2-3/firing];

— Turret enemies x1 (+1 recolour) [2/firing];

— Boss [2-3/moving], [2-3/firing], [2/hovering];

— Bullets/projectiles;

— 3 level tilesets

— Pixel font with special symbols (!@#$ etc.);

— Layered *.PSD (CS2) and *.PDN included;

— All cutted in single sprites/tiles in transparent *.PNG;

— Based on 8-bit palette;

— Includes bonus stuff (concept arts, unused sprites).

by
by
by
by
by
by