This vector-illustrated mech-style game art character includes various pre-animated movements and the art package includes the original source files in Adobe Flash format and 1x and 2x PNG exported sequences for…
Idle Walking Firing Throwing (anything, but knife art is included) Firing Secondary (big weapon, could be anything but grenade art is included) Colliding Damaged Defeated You’ll also get two explosion sequences, and separate weapon art.
About the package contents:
You’ll receive Adobe Flash files, back-saved to CS5. The Flash files can generate either a PNG sequence of each movie clip’s animation or a Sprite Sheet. PNG sequences in 1x and 2x sizes have already been added for you. For your convenience Sprite Sheets have also been created and included in PSD format. This is NOT a layered PSD file. The art in the Adobe Flash files can exported at any resolution, since it is a vector format.
This package includes .atlas folders to make it easy to drop the png sequences into Xcode and start using them in your iOS apps right away. The 1x and 2x png image files are already included in the atlas folders. We’ve even included a Property List file compatible with the Fantastic Worlds iOS Starter Kit to copy and paste the entire Objects dictionary which references each set of .atlas folders. This Property List also includes dictionary settings for the enemy object’s gun, knife and grenade. This makes it incredibly easy to import the art and start using this character as an enemy object against your app’s protagonist.